This was a project from Bournemouth University(2010-2011) and was done by four students.The main aim of this project was to match the 3d world with live world. My role in this project was to rig the main alien character and to model,texture and rig the environmental(set) inside the human head. The pipeline of this project was followed in Maya, XSI and Houdini.
Rig presentation of alien
Set Textured and Modelled
Detailing of the set
Set Rigger
Head modelled to match the shadows and outer structure of the set.
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